Heroes of the Alin
The Alin people turn to mystical spirits and genies for guidance and their Heroes are the most powerful of all these magical creatures. Representing the three pillars of the Alin schools of magic—Fire, Sand, and Glass—the Heroes of the Alin are mighty in battle and capable of summoning numerous powerful units to fight on their behalf. The following Heroes are available when playing a Quick Battle, though there are many other heroes that join your cause when you play the Campaign.
Damanhur—The Desert Flame
Damanhur is the most powerful spirit in the Alin school of Fire magic. She can inflict burning destruction on man, machine, and monsters and has the ability to summon lesser fire spirits to do her bidding.
Powers
Damanhur’s control of fire allows her to summon powerful Flame units and augment her already potent abilities. Damanhur increases your Population Cap and summons a free Afreet when she levels up.
- Fire Golem: Creates a slow but devastatingly powerful fire giant.
- Fiery Touch: Causes burning damage to all enemy units in its radius.
- Summon Salamanders: Summons a Salamander to attack Damanhur’s enemies.
- Wrath: Causes Damanhur to grow into a larger, fiercer form.
Daklha—The Sand Warden
This genie commands the powers of Sand and wind and stands equal to Damanhur in power. Dakhla can summon might sandstorms and whirlwinds to sweep away enemies and sow confusion on the battlefields. Daklha increases your Resource Cap and summons free Scorpions when he levels up.
Powers
Daklha’s control of the winds can directly damage an opponent, summon units, or protect friendly units from ranged attacks. Daklha increases your Resource Cap and summons a free Scorpion when he levels up.
- Maelstrom: Creates whirlwind units that seek out and damage enemies.
- Sand Storm: Flings and damages enemy units (very potent against machine units).
- Summon Sand Horror: Summons Sand Horrors to attack enemies.
- Wind Deflection: Causes friendly units to move faster and be less susceptible to ranged attacks.
Sawu—The Dark Alin
Master of the Dark Alin, Sawu was a Glass Genie whose corruption only served to increase his power. Sawu can create creatures of living Dark Glass, or if he chooses, lock his adversaries in a Glass Prison.
Powers
With the exception of his Glass Prison power, Sawu’s special powers either summon new troops or protect him from harm. Sawu provides extra Timonium income and summons a free Glass Spider when he levels up.
- Glass Prison: Freezes enemies in Dark Glass, so that they cannot move or fight.
- Glass Shards: Creates whirling blades of Dark Glass around Sawu.
- Summon Giant Spider: Creates giant glass spiders that do Sawu’s bidding.
- Summon Marids: Summons glass spirits to aide Sawu in battle.
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